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Guides for running a better hunt
Design notes and practical advice for anyone organizing a scavenger hunt — ours or otherwise.
How Many Tasks Should a Scavenger Hunt Have?
"How many tasks should I write?" is the wrong first question. Here's the range that actually works, and what changes it.
Indoor vs. Outdoor Scavenger Hunts
The same hunt design doesn't automatically work in both settings. Here's what actually changes when you take a scavenger hunt indoors.
Should Your Scavenger Hunt Have a Story?
A story can turn a checklist into an experience, or it can be effort spent on something nobody reads past the first line. Here's how to tell which one you're building.
Handling a Dispute Over a Grade
Every organizer eventually hears some version of "that should have counted." Here's how to handle it without stalling the game or looking inconsistent.
What to Do When Two Scavenger Hunt Teams Tie
A tie feels like a nice problem to have, right until you're standing in front of two teams and one trophy. Here's how to handle it before it happens live.
How Big Should Your Scavenger Hunt Teams Be?
There's a team size where a scavenger hunt clicks, and it's narrower than most people guess. Here's what breaks on either side of it.
Scavenger Hunt Task Types, and When to Use Each
A hunt built from one kind of task gets predictable fast. Here's what each task format is actually good for, and how to mix them so nobody settles into a rhythm.
How to Create an Interesting Scavenger Hunt
A good scavenger hunt isn't just a list of places to visit — it's a story your players discover one task at a time. Here's how to design one people talk about afterward.
The Best Events for a Scavenger Hunt
A scavenger hunt isn't a one-occasion format. Here's where it actually earns its place — and what changes depending on who's playing.
How to Grade a Scavenger Hunt Fairly and Fast
A great task means nothing if a team is still waiting on a verdict twenty minutes later. Here's how to grade fast without grading sloppy.
The Pre-Game Checklist Every Scavenger Hunt Needs
Most scavenger hunt problems show up on game day, not during design. Here's what to check the night before instead of finding out the hard way.